Something Peter Thiel believes that most do not

  • mitchrobs: What is one thing you believe to be true that most do not?
  • PeterThiel: Most people believe that capitalism and competition are synonyms, and I think they are opposites. A capitalist accumulates capital, and in a world of perfect competition all the capital gets competed away: The restaurant industry in SF is very competitive and very non-capitalistic (e.g., very hard way to make money), whereas Google is very capitalistic and has had no serious competition since 2002.

Every Content Marketer Needs an Editor

If you want quality content, you need quality editors. 

To deliver the kind of content that can truly advance a brand, marketing teams need to hire editors who have the time to really dig into each piece of content they produce, and the mandate to create content that serves the reader as well as the business. That means hiring people with the experience to edit contributions from anywhere in your organization (or outside of it) — even if that means going toe-to-toe with a CEO whose sentences don’t hang together. That means your editors need the authority to make significant changes or even kill selected contributions, but shouldn’t be swamped with managerial duties that crowd out the detailed and intensive revision process — editors need the bandwidth to actually work through each and every piece of branded content you produce so that it is as good as the best unbranded content.

Different areas of design

I’m reading a good book called, “The Design of Everyday Things" by Don Norman. Thought I’d share some notes here on my blog.

Different types of design are often confused and poorly defined. This book focuses on three major areas of design and defines them as follows: 

Industrial Design: The professional service of creating and developing concepts and specifications that optimize the function, value, and appearance of products and systems for the mutual benefit of both user and manufacturer. 

Interaction Design: The focus is upon how people interact with technology. The goal is to enhance people’s understanding of what can be done, what is happening, and what just occurred. Interaction design draws upon principals of psychology, design, art, and emotion to ensure a positive, enjoyable experience. 

Experience Design: The practice of designing products, services, processes, events, and environments with a focus placed on the quality and enjoyment of the total experience. 

Where is the Micro-VC Market Going?

Jerry Colonna talks on leadership.  

Some of the best background music can be found as soundtracks to video games. Sounds designed to float in you mind while letting you concentrate on the task at hand. For your next work session try the beautiful sounds from Monument Valley by @staffodbawler 

Shenzhen trip report - visiting the world's manufacturing ecosystem

Joichi Ito (MIT Media Lab) provides some interesting insights into the state of manufacturing in Schenzhen. 

I believe that Shenzhen, like Silicon Valley, has become such a “complete” ecosystem that we’re more likely to be successful building networks to connect with Shenzhen than to compete with it head on.

Robin Williams

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I grew up watching Robin Williams. He made me laugh. Not only with his words, but simply by way he looked at the screen. His improv was inspiring. Sad to see him leave us the way he did. May he live on through the art he left behind. 

“You’re only given a little spark of madness. You mustn’t lose it.”

— Robin Williams

“I’m sorry, if you were right, I’d agree with you.”

— Robin Williams

The Fermi Paradox

Something to consider next time you lie down and gaze at the stars. Thanks to Tina and Jens for the share. 

Culture Capital

My friend Juan was talking to me today about culture capital and its changing impact in San Fransisco.

I had to look up what culture capital meant – here’s the definition:

The term cultural capital refers to non-financial social assets that promote social mobility beyond economic means. Examples can include education, intellect, style of speech, dress, or physical appearance.

His point was that upward social mobility in SF via non-financial assets is becoming increasingly difficult. The culture capital is being pushed out.